Co-founder
Beatriz Aldereguia
Nonprofit ops and governance specialist with a speechwriting past and a crisis habit.
Loves a clean process, a spreadsheet puzzle, and form over substance.

Famously not game developers.
Games for people who love games, and for people who don't.
Come on inShadowbox Games began as a joke about a speedrunning exploit. It became our studio for exploring the absurdities of the workplace and the possibilities of puzzle-forward game design.
Co-founder
Nonprofit ops and governance specialist with a speechwriting past and a crisis habit.
Loves a clean process, a spreadsheet puzzle, and form over substance.
Co-founder
Curator of 20th-century photography with a penchant for systems that spiral.
Fond of narrative loops, branching paths, and getting lost in a story.
Games that unfold slowly: emotionally, narratively, and through layered interaction
Forms that feel like puzzles
Systems with something human hiding underneath
Branching stories with emotional weight
Above all, we love a bit

A retro-futuristic narrative game about compliance, coaching systems, and the quiet dread of corporate logic.
Your headset-bound AI coach, CoSy, evaluates every decision, especially the ones you didn't think mattered. Perform well. Stay compliant. Don't ask why.
Keep me postedInkPad is a free browser editor for writing interactive fiction and branching narrative in inkle's ink scripting language. Write with syntax highlighting, snippets, and live error checking. Play through your story in a built-in preview, watch variables change, and export a playable HTML file, ink source file, or compiled JSON.
It runs entirely in your browser and is 100% free and open source. We built it for our own work and share it with anyone writing interactive stories.

We named the studio after a speedrunning exploit: shoving a character into a box to slide past the game's boundaries.
A container. A display case. A structure for something specific and strange.
Or a fight with no opponent: just the form, practiced alone.
Launched the public beta of InkPad.
Puzzle development and narrative scripting for Employee of the Month.
Launched the Shadowbox website.
First internal playtests for Employee of the Month.
Bea learns what a branching narrative is.
Want to collaborate, ask something, or just say hi? We like meeting thoughtful people who like thoughtful things.
studio@shadowbox.games